![]() ![]() ![]() When you factor that probability, it’s astronomical that anyone would get even 1 useful primal ancient per 10,000 legendary drops.Īncients are much easier to acquire, especially with the correct stats, and will only be slightly weaker than their primal counterparts (assuming both have the same affixes). Primal drop rates are extremely low (sub 1%), and then you have to consider that not only do you want a primal ancient but you want a primal ancient with the correct stat affixes. Even if they have the same affixes, we are looking at a difference of a messily maybe 150-300 main stat, and a few percentage points of rolls like crit / as etc. Often times a normal ancient is better than a primal ancient thanks to the affixes it has (for example, ancient gloves with Primary stat, CHC, CHD, CDR will always be better than primal ancient gloves with Primary stat, Vit, armor etc. They are nice to have, but absolutely not necessary. By 60 you may be augmenting every several grift levels you earn, as each +5 or +10 is noticeable during progression.Don’t focus on primal ancients at all. This means that once you reach grift 30, you should absolutely augment your weapon if it is ancient, and then every 5-10 grifts re-augment it. This doesn't mean that you should use a 30, 40, or 50 rank gem though. If you want to augment armor, the legendary gem you use must be at least rank 50.If you want to augment jewelry, the legendary gem you use must be at least rank 40. ![]() If you want to augment a weapon, the legendary gem you use must be at least rank 30.You should be taking your off stat gems (as in, if you are a Demon Hunter and don't use Topaz) and using Convert Gem to get them to your main stat type. These are the correlations for gems to stats: +210 Dexterity (Caldesann's Despair Rank 42) So, for example, let's say you used a level 42 legendary gem with an emerald, the added blue stat would be: The end result is a unique blue stat name on your item called "Caldesann's Despair" (the name of the cube recipe for augmenting), as well as the rank and bonus to the stat. They are one of the keys to progressing into the upper greater rifts.Īs the accepted answer states, you get +5 for every rank of the gem. These augments are extremely important for endgame content. ![]()
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